Gods, Star signs & Omens

Savage Dawn does not possess gods of the type seen in other campaign settings. Instead, the stars in the sky possess the mythic influence or power often ascribed to divine beings. Stars and other celestial objects in the skies above the Maw do not move in accordance with some natural law. Instead, they are moved by important events happening in the world…or to hear some tell it, they move to warn the world of what is about to happen. This means that from night to night there is no guarantee that the sky will remain familiar. Most nights the star signs chronicled by the scholars of Ulduria maintain their positions  in the sky. Sometimes they move dramatically. They can vanish altogether or move into new configurations. The priests of Akka maintain studies on the symbolism of these movements and the associations between the constellations that emerge. As a result, they can reveal what fates await the world.

The Betrayal of Ossoth

The origins of the eight major constellations (or star signs) date back to the Shadow Age, a time when powerful Ancestrals lived before the separation of the Ethervale and mortal world. Wise beyond measure, the trickster Ossoth was covetous of the knowledge of the Eight. Ossoth deceived them, tricking each one into sharing what they knew. As Ossoth wove his trap, he bound their power to the stars. His plan worked, but his web of lies was so complex and twisted that he too became snared within it, locked away among the stars with the other Ancestrals. Trapped beyond the world, these ancient Ancestral beings  lack the ability to interact with the mortal world directly. Those that watch them move through the sky believe that the stars know the fate and future of the world and those living in it; their movements, a message meant to guide them. The stories told about them are apocryphal – they are based not in history, but in the events that they appear to have influenced within the Maw. Some of the priests that pray for guidance and watch the skies are able to seize a fragment of that influence for themselves, becoming true clerics or paladins.

The star signs

This section details the known star signs of the world, their names, common imagery, symbols used to represent them, and the influence they are believed to hold over the world. As a player, you can use this information to shape your outlook on the world or choose a domain that aligns with the influence of these “gods” for characters who serve higher powers. As a GM, these star signs can be used to hint about events unfolding in the world. They can look up into the skies and ask what they see, attempting to gain insight through the omens that you describe there.

Gorgal the Watcher

A simple ring of five stars in the sky, the star sign of Gorgal is often depicted as an eye. Gorgal is associated with protection and vigilance. Many also associate this star sign with prophecy, believing that when omens occur near to Gorgal they relate to a more distant future and not to the present.

Varusk the Bloodied

The three stars at the end a nearly straight line of eight white stars shine in brilliant crimson. Varusk’s iconography depicts a sword or spear dripping blood from its tip. When one or more of the “bleeding stars” is  visible in the sky it is considered an omen of war, bloodshed, or violence.

Ossoth the Spider

Ossoth is marked in the sky by his eight legs, three stars each, splayed out from a bright central star, sometimes called the “Heart of Ossoth” and thought to be the repository of all his stolen secrets. Ossoth is associated with knowledge, but also with secrecy, tricks, magic, and deception. Depictions of Ossoth often feature spiders or glittering webs.

Hrodar the Huntress

Often drawn as a bow and arrow, the star sign of Hrodar is a series of five stars in a gentle arc with a line of four stars crossing through the centre of this bow like a nocked arrow. Hrodar is associated with hunting, and knowledge of the wilderness.

Enil the Dawncaller

Unique among the star signs, Enil is a single bright, blue-tinted star that never fails to appear in the sky just before the dawn. She is associated with light and life. When Enil appears, her position in the sky can sometimes warn for the day ahead.

Baradunn the Serpent

A string of 7 coiled stars, Baradunn is known by many as the serpent of storms. The common imagery depicts Baradunn as a silvery snake. Most nights this star sign is not visible, but when its head rises above Nurn Uldur, the fiercest storms are likely on their way. In addition to this association with storms, Baradunn is also viewed as a symbol of death and poison.

Toth the Elk Rider

The most complex of the star signs, Toth is a constellation of 27 stars arranged in a multitude of branches. Depicted as a humanoid figure astride a horned elk, Toth changes position more frequently than any of the other star signs and is therefore most strongly associated with travel. Many also ascribe to Toth an affinity for humour and song – activities that make travel less burdensome.

Korrigan the Wolf

A crescent of 10 stars, the star sign for Korrigan is often depicted as a wolf’s jaw. Korrigan is seen as a figure of natural death and eventual rebirth, devouring the dead so that their spirit can join the Ancestrals in the Ethervale. Many also associated Korrigan with the natural cycles of life and death within the Maw

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